DATABASE / MOVES / SPIKES
Spikes — Move
Spikes is a ground-type move in PokéSurvivor: 18 damage, 1.2s cooldown, 30.0 base DPS, 5 levels. Evolves into Fissure with the golden card.
Last updated: 2026-10-15
TL;DR — 30 SECOND ANSWER
Spikes: ground-type mine move — 18 dmg / 1.2s CD / 30.0 DPS, max level 5. Evolves into Fissure.
Spikes
Scatters spikes that burst when stepped on.
Stats
| Stat | Value |
|---|---|
| Damage per hit | 18 |
| Cooldown | 1.2s |
| Hits per use | 2 |
| Base DPS | 30.0 |
| Max level | 5 |
Level-up track
Each level-up card upgrades the move — pick it from the level-up choices during a run:
- Lv 2: +1 mine
- Lv 3: +50% damage
- Lv 4: +30% blast radius
- Lv 5: +1 mine and -25% cooldown
Evolution: Spikes → Fissure
When Spikes reaches max level (Lv 6… actually max level 5), take the Power stat upgrade and the golden card appears — pick it to evolve into Fissure. Effect: ×1.8 damage, +2 mines and a bigger blast. See the full evolution chains or use the evolution checker if the golden card is not showing.
Who can use Spikes
Spikes is part of the shared normal move pool — every Pokémon can roll it on level-up. Browse partners by type in the Pokédex.
Other ground-type moves
- Mud Shot — 70.0 DPS → Earth Power
- Bulldoze — 15.7 DPS → Earthquake
- Bonemerang — 16.8 DPS → Bone Rush