DATABASE / 005
Enemies, Bosses & Behaviors
How wild Pokémon spawn, when bosses appear, and what each behavior does — straight from the source code.
Last updated: 2026-10-13
TL;DR — 30 SECOND ANSWER
Enemies spawn in 6 power tiers keyed to BST, with a fresh random cast each run. Bosses (strong non-legendaries) appear at 3:00, 6:00, 9:00, 12:00 and 15:00. 13 behaviors define how enemies fight — healers and summoners are the ones to kill first. Legendaries never spawn in the field; they live in rifts.
How spawning works
There are no fixed spawn lists. Every wild Pokémon is assigned to one of 6 power tiers by its base stat total (BST), and when a run starts the game picks a random cast from each tier — so every run brings different faces. Combat stats come from the tier template, adjusted by each Pokémon's own HP and speed.
| Tier | Appears at | BST range | Base HP | Base speed | Base damage | Base XP |
|---|---|---|---|---|---|---|
| 1 | 0:00 | 180–330 | 17 | 56 | 6 | 3.5 |
| 2 | 1:10 | 300–405 | 32 | 62 | 8.5 | 5 |
| 3 | 2:40 | 385–465 | 52 | 60 | 11 | 8 |
| 4 | 4:20 | 445–515 | 88 | 70 | 14 | 13 |
| 5 | 6:20 | 495–560 | 150 | 66 | 22 | 24 |
| 6 | 8:20 | 530–620 | 250 | 72 | 28 | 38 |
Bosses
Bosses are strong non-legendary Pokémon (pseudo-legendaries, Slaking and friends) drawn from fixed power bands. Five boss slots per run:
| Boss | Appears at | HP | Damage | XP reward | BST range |
|---|---|---|---|---|---|
| #1 | 3:00 | 1,400 | 34 | 220 | 490–545 |
| #2 | 6:00 | 3,200 | 42 | 420 | 520–580 |
| #3 | 9:00 | 5,600 | 48 | 680 | 540–600 |
| #4 | 12:00 | 9,000 | 56 | 1,000 | 580–700 |
| #5 | 15:00 | 16,000 | 68 | 1,800 | 600–700 |
Legendaries never appear as field enemies or bosses — they only live in rifts, and beating them there feeds the 87 legendary achievements.
The 13 behaviors
Every enemy fights by one of 13 behavior patterns. Some are fixed per species (below), others are assigned from the Pokémon's type with a per-species dice roll:
Chase
Comes straight at you. The default horde behavior.
Charger
Stops, aims, then lunges in a straight line.
Ranged
Keeps its distance and fires projectiles at you.
Tank
Slow with a huge HP pool — soaks damage while others swarm.
Healer
Heals enemies around it. Kill these first.
Shielder
Puts shields on its allies.
Summoner
Calls its pack into the fight — each species summons a specific minion.
Bomber
Closes in and explodes. Faster but frailer than its tier suggests.
Beamer
Fires a beam that telegraphs on the ground before it shoots.
Zoner
Drops damage zones under your feet that burst shortly after.
Fan
Fires projectiles in a fan spread — wider in later tiers.
Jumper
Leaps and crashes down on you; the landing spot shows on the ground first.
Runner
Very fast and fragile; runs to where you are heading, cutting off players who only flee. One per tier — the fastest of the cast.
Fixed personalities
These species always have the same behavior, regardless of tier or run. Summoners each call a specific minion species:
Healers — kill on sight (14)
ClefairyClefableChanseyCleffaMarillAzumarillBlisseyDelcattyHappinyAudinoAlomomolaSylveonComfeyHatterene
Shielders (14)
OnixMr. MimeSteelixShuckleSkarmoryAggronMetangShieldonBastiodonBronzorBronzongMime Jr.ProbopassCarbink
Bombers (12)
GeodudeGravelerGolemVoltorbElectrodeExeggcuteKoffingWeezingLunatoneSolrockBaltoyClaydol
Summoners and their packs (32)
| Summoner | Calls |
|---|---|
| Beedrill | Weedle |
| Pidgeot | Pidgey |
| Arbok | Ekans |
| Sandslash | Sandshrew |
| Nidoqueen | Nidoran♀ |
| Nidoking | Nidoran♂ |
| Golbat | Zubat |
| Dugtrio | Diglett |
| Persian | Meowth |
| Primeape | Mankey |
| Arcanine | Growlithe |
| Poliwrath | Poliwag |
| Machamp | Machop |
| Tentacruel | Tentacool |
| Rapidash | Ponyta |
| Magneton | Magnemite |
| Dodrio | Doduo |
| Cloyster | Shellder |
| Seadra | Horsea |
| Gyarados | Magikarp |
| Ariados | Spinarak |
| Crobat | Zubat |
| Slowking | Slowpoke |
| Kingdra | Horsea |
| Mightyena | Poochyena |
| Altaria | Swablu |
| Luxray | Shinx |
| Vespiquen | Combee |
| Magnezone | Magnemite |
| Electivire | Elekid |
| Krookodile | Sandile |
| Volcarona | Larvesta |