BASE DE DONNÉES / 002
Base des capacités de PokéSurvivor
Les 64 capacités avec leurs valeurs exactes et leurs chaînes d’évolution vérifiées dans les données officielles.
Contenu vérifié: 2026-10-16
Résumé
64 capacités réparties entre 15 comportements. DPS de base = dégâts × projectiles ÷ recharge ; 59 capacités évoluent grâce à la règle de la carte dorée.
Chaque capacité utilise un comportement comme projectile, orbit, aura ou turret et suit une progression fixe. Au niveau maximum, la plupart peuvent évoluer lorsque la bonne condition a déjà été remplie pendant la partie.
| Type | Comportement | Évolution | ||||
|---|---|---|---|---|---|---|
| ▸ Aerial Ace | flying | dash | 18 | 0.75 | 24.0 | → Acrobatics |
| ▸ Agility | normal | buff | — | 0.85 | — | — |
| ▸ Aqua Ring | water | buff | — | 0.90 | — | — |
| ▸ Aura Sphere | fighting | projectile | 17 | 0.62 | 27.4 | → Focus Blast |
| ▸ Bite | dark | melee | 17 | 0.45 | 37.8 | → Crunch |
| ▸ Body Slam | normal | melee | 36 | 0.95 | 37.9 | → Giga Impact |
| ▸ Bonemerang | ground | boomerang | 16 | 0.95 | 16.8 | → Bone Rush |
| ▸ Bubble | water | nova | 9 | 1.00 | 72.0 | → Surf |
| ▸ Bubble Beam | water | cone | 6 | 0.65 | 64.6 | → Aqua Tail |
| ▸ Bug Bite | bug | melee | 13 | 0.42 | 31.0 | → X-Scissor |
| ▸ Bug Buzz | bug | aura | 8 | 0.45 | 17.8 | → Swarm |
| ▸ Bulldoze | ground | aura | 11 | 0.70 | 15.7 | → Earthquake |
| ▸ Confusion | psychic | projectile | 13 | 0.58 | 22.4 | → Psyshock |
| ▸ Dark Pulse | dark | nova | 14 | 1.15 | 121.7 | → Snarl |
| ▸ Dazzling Gleam | fairy | aura | 9 | 0.50 | 18.0 | → Misty Terrain |
| ▸ Discharge | electric | aura | 8 | 0.45 | 17.8 | → Electric Terrain |
| ▸ Dragon Dance | dragon | buff | — | 0.70 | — | — |
| ▸ Dragon Rage | dragon | beam | 24 | 1.00 | 24.0 | → Draco Meteor |
| ▸ Ember | fire | projectile | 18 | 0.52 | 34.6 | → Fire Blast |
| ▸ Fairy Wind | fairy | nova | 11 | 1.00 | 110.0 | → Moonblast |
| ▸ Fire Spin | fire | orbit | 14 | 0.30 | 140.0 | → Sacred Fire |
| ▸ Flame Wheel | fire | trail | 10 | 0.28 | 35.7 | → Flare Blitz |
| ▸ Flamethrower | fire | cone | 7 | 0.70 | 70.0 | → Overheat |
| ▸ Flash Cannon | steel | beam | 23 | 1.05 | 21.9 | → Steel Beam |
| ▸ Grass Knot | grass | aura | 9 | 0.55 | 16.4 | → Frenzy Plant |
| ▸ Gust | flying | orbit | 13 | 0.26 | 150.0 | → Hurricane |
| ▸ Hail | ice | meteor | 18 | 1.20 | 60.0 | → Avalanche |
| ▸ Harden | normal | buff | — | 0.85 | — | — |
| ▸ Heat Wave | fire | nova | 13 | 1.25 | 104.0 | → Eruption |
| ▸ Hex | ghost | chain | 17 | 0.90 | 75.6 | → Poltergeist |
| ▸ Hydro Pump | water | beam | 29 | 1.50 | 19.3 | → Hydro Cannon |
| ▸ Hyper Voice | normal | nova | 12 | 1.15 | 93.9 | → Uproar |
| ▸ Ice Beam | ice | beam | 20 | 1.10 | 18.2 | → Blizzard |
| ▸ Karate Chop | fighting | melee | 22 | 0.50 | 44.0 | → Close Combat |
| ▸ Lick | ghost | melee | 14 | 0.48 | 29.2 | → Shadow Punch |
| ▸ Metal Claw | steel | melee | 18 | 0.50 | 36.0 | → Iron Head |
| ▸ Meteor Mash | steel | meteor | 34 | 1.40 | 48.6 | → Magnet Bomb |
| ▸ Mud Shot | ground | nova | 11 | 1.10 | 70.0 | → Earth Power |
| ▸ Night Shade | dark | aura | 9 | 0.50 | 18.0 | → Nightmare |
| ▸ Petal Blizzard | grass | orbit | 14 | 0.26 | 215.4 | → Petal Dance |
| ▸ Poison Sting | poison | projectile | 8 | 0.34 | 23.5 | → Poison Jab |
| ▸ Powder Snow | ice | aura | 8 | 0.55 | 14.5 | → Icy Wind |
| ▸ Psybeam | psychic | beam | 17 | 1.15 | 14.8 | → Future Sight |
| ▸ Psychic | psychic | nova | 10 | 1.35 | 88.9 | → Expanding Force |
| ▸ Psycho Cut | psychic | boomerang | 9 | 0.80 | 22.5 | → Psychic Fangs |
| ▸ Quick Attack | normal | dash | 20 | 0.75 | 26.7 | → Extreme Speed |
| ▸ Razor Leaf | grass | boomerang | 10 | 0.90 | 22.2 | → Leaf Storm |
| ▸ Rock Slide | rock | meteor | 21 | 1.30 | 48.5 | → Stealth Rock |
| ▸ Rock Throw | rock | projectile | 24 | 0.70 | 34.3 | → Stone Edge |
| ▸ Shadow Ball | ghost | projectile | 19 | 0.66 | 28.8 | → Phantom Force |
| ▸ Sludge | poison | projectile | 17 | 0.60 | 28.3 | → Sludge Bomb |
| ▸ Spikes | ground | mine | 18 | 1.20 | 30.0 | → Fissure |
| ▸ String Shot | bug | mine | 14 | 1.10 | 25.5 | → Sticky Web |
| ▸ Substitute | normal | turret | 14 | 4.00 | 3.5 | → Double Team |
| ▸ Swords Dance | normal | buff | — | 0.85 | — | — |
| ▸ Tackle | normal | melee | 16 | 0.50 | 32.0 | → Take Down |
| ▸ Thunder Shock | electric | projectile | 13 | 0.40 | 32.5 | → Thunder |
| ▸ Thunderbolt | electric | chain | 21 | 0.95 | 88.4 | → Zap Cannon |
| ▸ Toxic | poison | trail | 6 | 0.30 | 20.0 | → Poison Gas |
| ▸ Toxic Spikes | poison | mine | 11 | 1.10 | 20.0 | → Gunk Shot |
| ▸ Vine Whip | grass | melee | 19 | 0.62 | 30.6 | → Power Whip |
| ▸ Water Gun | water | projectile | 14 | 0.44 | 31.8 | → Scald |
| ▸ Will-O-Wisp | fire | turret | 15 | 3.50 | 4.3 | → Inferno |
| ▸ Wing Attack | flying | melee | 17 | 0.55 | 30.9 | → Brave Bird |
DPS de base = dégâts × projectiles ÷ recharge au niveau 1, avant améliorations et évolution. Les capacités de bonus n’ont pas de DPS, car elles augmentent les statistiques. Source : dépôt officiel, vérifié le 2026-10-16.